I'm trying to find some programming documentation in general. What I would like to find is some information on the Box3D.clone and on the Mesh3D.change event. Here's the scoop: I want to drag my cube object from the shape generator. It will have 3 parameters: length, width and height. Based on these three parameters, I'm going to calculate how many "bricks" it will take to fill up a face of the cube, hence the clone.
I also want the user to be able to adjust the shape of the cube on the design surface and that to trigger the change event so I can recalculate the brick counts.