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Clone and Events

Hey everyone.

     I'm trying to find some programming documentation in general.  What I would like to find is some information on the Box3D.clone and on the Mesh3D.change event.  Here's the scoop:  I want to drag my cube object from the shape generator.  It will have 3 parameters: length, width and height.  Based on these three parameters, I'm going to calculate how many "bricks" it will take to fill up a face of the cube, hence the clone. 

I also want the user to be able to adjust the shape of the cube on the design surface and that to trigger the change event so I can recalculate the brick counts.

 

Thoughts?

 

 

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