I would like to have a button that splits an object into several ones if the object has several, non-touching parts.
So assuming I split the above bar with the hole into two parts. I would like to have an option to have resulting 2 objects that I can then handle seperately.
This could have the consequence that there will be no "undo", "ungroup" or other reverting option - and that's fine. It's basically the same as hiding each left and right red cube, exporting the other as STL and importing it again.